๐Ÿชข Rope Physics

Drag, swing, and wrap a realistic rope with verlet integration โ€” pin ends, cut segments, add weights

How it works
The rope is a chain of point masses connected by distance constraints, solved with verlet integration. Gravity, damping, and collision keep it feeling physical and responsive.

Controls
โ€ข Drag any point to pull the rope
โ€ข Pin/Unpin โ€” click a point to fix it in place
โ€ข Cut mode โ€” click to sever the rope
โ€ข Weight โ€” click a point to add mass