• Use mesh for complex shapes
• Combine small prims into linksets
• Use lowest LOD that looks good
• Reduce physics complexity
• Optimize texture usage
📐 Building Techniques
• Plan before building
• Use grid snapping consistently
• Check prim counts regularly
• Test at different draw distances
• Use appropriate materials
⚡ Performance Tips
• Keep triangle count low
• Use efficient UV mapping
• Minimize script usage
• Reduce particle effects
• Optimize for mobile viewers